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Compiling AoE into a ARM Kernel – Release 0.1

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My original 0.1 was to get a AoE Client working on ARM, due to time restrictions I kind of fell short on this, I have decided getting a proper client/server model setup for 0.2 and do the testing and documentation together for 0.3} For 0.1 I have compiled a kernel using a cross compiler on […]

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